In this case I definitely did not want the horizon line in the centre of the image, thereby creating an obvious curvature. For the nightscape below I crawled under a cliff face that helped to nicely frame the Milky Way. Although this method is a bit more time-consuming, it puts me in complete control and more importantly gives me the freedom to only adjust the sections of the photo that I feel need it. The Warp tool provides the the most "flexible" option (pun intended). Photoshop has a number of built-in Transform tools that allow you to change the shape of whatever layer you are working on. The Warp Tool in Photoshop - This is my preferred method. Why? Olympus lenses are already optimized for digital photography, unlike the legacy glass of many other manufacturers. I shoot with Olympus lenses and none of these are listed. Further more, it contains a set of lens, filters and Ring Texture which adds awesome and unique effects to your photos. It is worth noting that not all lenses are listed within Lightroom. Fish Eye not only have a simulated 178-degree wide-angle view and a live fish eye viewfinder. If I wanted a narrower field of view I would just use a regular ultra-wide angle lens. This is the reason that I rarely use this option. This will straighten your horizon, and other lines, but in the process it will dramatically crop the photo, thereby reducing your field of view. Within the Develop panel of Lightroom you can select one of the available fisheye lens profiles and your fisheye photo will become a rectilinear one. Even the widest rectilinear lenses only have a field of view of about 120º - very wide, but not as wide as a fisheye lens with a field of view of 180º. The lines may end up converging or diverging a fair degree, but they remain straight. This means objects with straight lines (buildings, trees, the horizon) remain straight in the final image. Using Lens Profiles in Lightroom - This is the easiest method, but one I rarely use. This section alone could be a lengthy article so I will only give the methods a cursory look. There are a number of ways to skin a cat, or de-fish a photo. There are times when I am looking for the very wide field of view yet also want little to no obvious distortion. When I reach into my camera bag to pull out my fisheye lens, I completely understand the potential for distortion and am usually happy to live with the results. (Am I the only one that struggles with maintaining a level horizon?) It's a feature that I leave turned on almost all the time, regardless of which lens I'm using. I find myself relying heavily on the built-in levels (both horizontal and vertical) on my Olympus cameras. Another option is to crop some of the image in order to raise or lower the horizon - something I avoid if possible. When framing my subject I will try to put more weight into either the left or right half of the image and if possible into one of the corners. This, of course breaks that rule - sort of. One of the compositional rules that many landscape photographers follow is to never put the horizon in the centre (that whole Rule of Thirds thing). For example, in the sample images you will notice that the smaller trees near horizon line show no obvious curvature while the buildings that are a bit larger do show some. With more linear objects trees, buildings, roads, bridges and the like, the curve becomes more pronounced the closer that object is to the edge of the frame or the larger it is within the frame. It works particularly well when photographing irregularly shaped objects such as rocks, hills, clouds, etc. This doesn't mean that no distortion exists, it's just not as obvious. It's using a proprietary remapping that is not simple rectilinear defishing, which gives results some find more pleasing.If you want to avoid the obvious distortions that fisheye lenses are known for, there is a very easy fix - place the horizon line dead centre. This may be easier to use and suss than going into the overkill of using Hugin or PTGui off-label, as both those apps are centered around panorama stitching.Īnother popular tool for defishing is the commercial Fisheye-Hemi Photoshop plug-in. But there is one PT frontend that is dedicated solely to the task of lens correction, which is PTLens. However, since not everyone is a command-line jockey, there are also a number of Panorama Tools GUI front-ends to consider that can do the same thing, such as Hugin or PTGui. The Panorama Tools open source suite of command line tools includes the capability of lens correction-basically building a profile on the fly. Simply enable lens profile correction in Adobe Camera RAW (ACR) or Lightroom's Develop module, and the image will be defished. According to the Sigma website, both Sigma's 4.5 and 8mm circular fisheye lenses have profiles in Adobe's databases. If you're post-processing with Adobe software or software that understands Adobe's lens profiles, the easiest way to correct for the Sigma 8mm circular fisheye is to simply use a lens profile.
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It should be weird, and maybe it is a little at first, but the more you play, the more you realise how well it works. If you select the option at the start of the game, you'll be given an Anime-style portrait of each character once as they're introduced, but otherwise, yeah. what more could you possibly want in a top-notch title? Some people may find the concept too hard to get past, which is a shame since Hatoful Boyfriend is easily one of the most original games to come down the pipe in a long time. Besides, narcoleptic bird teachers, pudding-obsessed bird jocks, biker birds, bird urban legends. Stick with it, however, and you'll find Hatoful Boyfriend is easily one of the most clever titles you could hope to encounter. The delayed payoff and the abruptness of some of the endings combined with the oddball concept may not appeal to every fan of the visual novel genre. It's difficult to talk about the game directly without spoiling things, but just be aware going into it that I did rate the game Orange for a reason. The cast of characters is enormously varied, mostly very likable in a variety of ways, and pursuing any of them will result in some very elaborate storylines that aren't just all about romance. The English translation is nearly flawless, with the exception of the rare typo, and the plots intertwine in surprising ways. While it's true that a lot of the game's appeal initially comes from how odd the premise is, players who give it a chance will find that it's far more than just a kooky premise. It sounds like it should be a bizarre joke, and a lot of people who wind up checking it out do so out of curiosity and without much expectations beyond getting a disbelieving laugh or two. Trust me you want to see the last plot only available with the full purchase.Īnalysis: Whenever you're trying to describe Hatoful Boyfriend to someone, you wind up saying things like, "Yes, really," and "No, really". The difference between the two comes down to an extra character, five more endings, some minor additions like a gallery. Hatoful Boyfriend actually comes in two flavours free and "complete". The option menus are, unfortunately, untranslated as of this writing, but if you find the text hard to read, right-click to open the menu, choose the first option (P), and you can select your font of choice from the dropdown menu at the top, and then bold it by ticking the box beside it. You can also click the little arrow button in the upper right corner to speed through text to any choices if you're replaying. Don't worry the game has five pages of save slots, accessible to save or load at any time, so you can go back to an earlier choice whenever you like at the click of a button. Since the core of the game revolves around the different characters and stories, most of your big decisions will come down to who you spend time with and how you treat them as opposed to boring ol' stat management. Different activities influence your statistics in different ways, which in turn has an effect on how the different characters treat you and whether you can advance down certain plot paths. With a huge amount of replay value, creativity to burn, and some of the most shocking plot lines you could ever hope to encounter, Hatoful Boyfriend is a fascinating and surprising text adventure well worth checking out.Īfter your first day of introductions, you'll be able to finally make some choices about how you spend your time. or maybe you'll find out the truth? That's just the tip of one very weird iceberg. (But that's a long story.) Will you succeed at your studies? Reunite two estranged love birds? Find romance of your own in time for Legumentines?. despite not actually being a bird yourself. At the start of the game, you've been a student at a prestigious academy for gifted birds for about a year. Hatoful Boyfriend, a visual novel adventure by PigeoNation Inc where you play a human girl attending a school for birds, is one of those games that, in my heart of hearts, is so weird and devious and hilarious I suspect was made just for me.
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